Hello from Sean






CoPilot Advisor - Lead Product Designer
Early 2018 - Present

  • Sole designer in swiftly growing SaaS company.

  • Project manager for Agile Engineering team.

  • Responsible for measuring product metrics and managing release cycles.

  • Roadmap creation in collaboration with CTO and CEO.

  • Managed significant improvements of performance KPIs.

  • Hands on relationship with our customers (Research).

  • Prototyping large product releases.

  • User story creation and management.

  • UI design within visual frameworks



EA Games - User Experience Design

  • Championed a change in the design process that lead to streamlined implementation across multidisciplinary teams

  • Lead an integration of UX signoff into our Agile workflow - A first for the team

  • Prototyped low fidelity concepts during the needfinding phase to increase communication efforts across a large team, causing less churn and regressive iteration later in the process

  • Designed crucial features for the architecture of game, leading to measurable successes after launch. The team was given kudos for an incredible UX from executive leadership

  • Shipped midseason World Cup update

  • Wrote user stories for UX focused feature implementations and saw them through to completion

  • Placed second in an internal game jam with an innovative product design


Studio Palms - User Experience Specialist


As a user experience specialist at Studio Palms I was responsible for distilling the strategy we created for our partners into tangible designs for their digital offerings.

I lead the UX process by setting expectations for the design and production schedule by defining scope with wireframe prototypes. These prototypes were an essential common ground for engineering and design work. Using an atomic design mindset I set a new process for the designing and implementing of our partners digital platforms.



SAP - User Experience Designer



  • I led the creation a full Prototype of the mobile experience that I then used in user studies to better understand the expectations of our business customers.

  • I created pixel perfect animations that were used in global television spots advertising the product that were unveiled at the Global SAP conference Sapphire

  • I actively supported multiple projects as the UX team's sole motion designer


Dossier Creative - Railyard Lab
2015 - Summer

BlackBerry - Out of Box Interactions
2013 8-Months